Enjoy your generational hermetic family. I have managed to cut Great Moravia down to size. 30 lucky captains from each server will receive Lucky lottery rewards. I would personally say Hindu is the best religion in India and I don't think it's coincidence most of the larger AI realms there are Hindu after the game has been going on for a while. 1" as the ID for the first event, "D_Hunting. There are six main religious groups in Crusader Kings II. Pagan Reformation Pagan Faiths in Crusader Kings III start out with the special ‘Unreformed’ Doctrine. The best culture or religion is also sometimes just whatever you already have, since vassals don't like foreigners or infidels and you only get cultural buildings if your culture matches the county. Outside of that specific edge case, just be a Catholic/Jewish/Muslim. Press J to jump to the feed. When playing as a Pagan ruler with the Old Gods expansion in Crusader Kings 2, one of the options for female prisoners is to take them as a concubine. Caliphs, however, cannot declare Jihads … They'd just be OP if they could raid. Crusader Kings II Cheats : This cheat for Crusader Kings II [PC] has been posted at 21 Jan 2013 by Passerby and is called "Best event IDs". Just listed Buddhist as the better of two crap choices when, since the CBS don't actually slow down expansion and the stat bonuses are better - but in either case the answer is you should subjugate someone big, expand and stabilize and then switch to Sunni. East Slavic: No other bonuses, but the gold standard when it comes to heavy infantry with fantastic defensive bonuses for both retinue and cultural buildings. Mongols: The same as above, but no compounds. The Pagan religion appears for characters in the history files, representing pre-Christian Irish and pre-Isl… Yazidi is technically a Sunni Heresy, but it behaves like its own religion. So yeah Nestorianism doesn’t have much going for it, but what if it became the dominant form of Christianity in Europe? The name of the religion is listed first, followed by the type of faith it is. Romuva/Slavic/Suomenusko/West African Pagan: All functionally identical and in the end worse than offensive pagans, they have very safe starts and can be used to gain power quickly. Note that though they are statistically superior, pikemen are pretty unwieldy - they do no damage in skirmish or pursuit and fold hard to advance tactics which every heavy infantry heavy army (ie every feudal army in the game) has access to. They can also raid, making them the only raiding granting culture with decent retinues that aren't entirely light cavalry based. As a game concept, a Religion is defined by four main things: What Traits are considered Sins and Virtues (3 each by default) What Religion Family it belongs to (Abrahamic, Oriental, or Pagan) What the standard religious … Anyway, good guide OP, I don't disagree with much else. Zunists also get +30% levy size and +20% to heavy infantry combat, making them a huge boon to feudal realms and/or heavy infantry based cultures in addition to their religious festival having the chance to grant nice traits and a holy order consistenting entirely of heavy infantry and light cavalry. Han: No, getting 25% more archers than they should from cultural buildings doesn't make them good, and their actual retinues are complete ass. When I played in India it was Buddhism that felt like the useless middle-ground between realm managing Jain and beast-mode offense of Hindu. ... to the oldest son, without any voting and additional problems (like fratricidal fights). Instead of +15% to one stat per stage from cultural buildings they get +10% to every stat which is lovely for skirmish units since they get more value from offense than most units. I’ve found I don’t mind featureless religions personally. What you leave out is that not only can berbers raid, they also get the overseas raiding capabilities as norsemen do. The other pagan religions get a normal high priest who is a vassal to the ruler who reformed the religion. Also it's really weird that Muslims can't raid, historically speaking. Ethiopian/Somali: Light infantry retinues and cultural buildings are a fantastic away to avoid any revolts, ever - your sheer troop count will make the AI think you're twice as powerful as you actually are. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac & Linux developed & published by Paradox Interactive. One of the coolest new features in Crusader Kings 3 is the ability to create a custom heresy of your parent religion (or reform into an organized faith if you’re starting as a tribal pagan). Found in small quantities in subsaharan Africa. Press J to jump to the feed. Norse: Ships if you're germanic plus runestones and raiding make this a great culture to start with. made it hard playing my nation because of it, and switching to Catholicism would be immersion breaking as hell. This Doctrine grants notable bonuses to Tribal rulers early on, but it locks them into the Tribal government type and provides substantial Opinion penalties to any non-Tribal vassals they acquire. However, stability is very low, and you have little control over your realm. I enjoy them for the human sacrifice aspect. Orthodox is underrated. Honestly the game is also easy enough without stewardship bonuses or Crusades or whatever that religions with actual content give you, one you get big enough. Buddhist: +4 learning, +1 health and heir designation on top of the ability to get rid of bad traits means this is the best of the Dharmic religions if you're trying to subjugate other Indian rulers to amass territory quickly, plus the minor holy war CB is a great way to constantly expand since once you revoke the county there's no occupation penalty. Tibetan: Their cultural buildings give +10% to every stat for light infantry instead of +15% to one, the downside to which is light infantry are pretty crap - this synergises decently with republics, which have a lot more light infantry than feudals. Nestorian (Heresy: Messalia… You're also going to want to import Italians or settle a few families to lead your troops. Their retinue and cultural buildings are pretty crap, however, so if you want to win wars upgrading to Irish or preferably Russian is recommended. Sunni is better. https://www.reddit.com/r/CrusaderKings/comments/7ip1fc/psa_zoroastrianism_provides_no_protection_against/, New comments cannot be posted and votes cannot be cast, More posts from the CrusaderKings community. Not sure what you mean by this. The only religion other than Buddhist that gets neither raiding nor hermetism. Powerful Pagan CBs allo… Also Judaism's mechanics are much closer to Christians since they don't have multiple wives or Iqta. I didn't forget them, just didn't include them. Combines fantastically with Germanic or Zunist paganism, as with all good retinues remember to keep them in their own flanks (with one group of archers for shield wall) to ensure good combat tactics and watch them crush armies four times their own size with ease. Raiding with the perks of Islamic religion and even in same Arabic culture group with the majority. implemented Features: -All counties independent and Nomadic. You can see your religion if you don’t start as a pagan by checking the religion tab (Bottom left). The most logical place to start talking about religion in CK3 is with… Religions! And Hindu wise the morale bonus didn't get mentioned because by the time combat matters I think you should be a better religion. CK2 Cheats CK2 Province IDs CK2 Event IDs Other CK2 IDs and Codes The new expansion for Crusader Kings 2, Holy Fury, besides being the best DLC to come out since The Old Gods back in 2013, is an absolutely massive overhaul that, through introducing guided event chains, new management options for religious leaders—especially those of the pagan persuasion—that it would take a book the length of all the sagas to describe absolutely everything. Cookies help us deliver our Services. Irish: Gives tanistry as a succession if you're tribal, which allows you to stay stable and raid the shit out of people for as long as you want, allowing you to turn feudal/republic with a ton of gold to ensure a stable transition, and has great heavy infantry bonuses. It was then, before a single day had ticked over, that I knew what I must do. Each of these (except Zoroastrian and Jewish) is subdivided into multiple branches, which may in turn have their own sub-branches known as heresies. Agreed, it really is sad that orthodox have no cool unique features. Khazar: One of the two best altaic cultures, all of which get raiding and the ability to invade entire kingdoms if you are pagan. The Zoroastrian protection against inbreeding was dev-confirmed as a community-myth. There's plenty of Berber Muslims to fix this problem, though. Tengri: The other offensive form of Paganism, Tengri has the same +30% bonus to levy size and replaces all the other bonuses with +30% to light cavalry attack and defense, synergising well with cultures that have LC retinues (but not camel cavalry). Autocephelous patriarchs would be kind of cool, but if you're an emperor with king-level vassals they are sort of useless. Introduces Nahuatl culture and the Aztec pagan religion Is it worth it? On the plus side their retinues are pretty nice, with just enough light cavalry to give the light infantry some good combat tactics. -New religions: Celtic and Eastern, attempting … Suomenusko - Finnish polytheistic pagan religion. Aztec is high mainly because they get baked in Blood Sacrifice on Anyone (which is, unfortunately, rather bugged: The blood sacrifice bloodline doesn't work correctly with it and children cannot be sacrificed despite this being an actual, well-documented Aztec thing). Mongols: The same as above, but no compounds. Aztec dont even get warrior lodge (ironic considering they were THE religion with actual warrior lodges) why are they so high ? Hermetics can induct vassals of 'wrong' religions into the society. Pagan Kings takes you back to a time before history. A random culture and pagan religion is formed (as in completely random, using all the parameters available for religions and cultures in CK2, as well as forming a unique language used to name characters, provinces, kingdoms, gods, religions. Notes: 1. like literally nothing is special about it in-game. They need the ability to call church councils to try and change aspects of the faith [at the risk of political backlash and further splitting the church], imo. Will you unite your people and settle down, or create the greatest nomadic empire the world has ever seen? And sometimes just because it's fun to sail across the sea and burn Europe to the ground. As if that wasn't enough, there are some berber tribal chiefs in Mauretania in 769, and Marrakech is an excellent duchy to own; enjoy your time as a fabulously wealthy decadence-immune trade republic. Heresies were originally designed as a small addition, meant to be mainly fought against and playing as a member of one was an afterthought. Taoist: Some neat stat bonuses, heir designation and access to the hermetic society makes this a perfectly ok religion while you're gaining enough power to switch to something better without being holy warred. Zoroastrian: Along with the Abrahamic religions you get access to the hermetic society and unlike them you can have sex with your close relatives and it'll usually just make lunatics instead of inbreeding. Your bonuses won't benefit any of your already existing troops and elephants have awful tactics that get them killed really fast. Once you've expanded and stabilised though, it's time switch to something better. A lot of what I like is thinking of how things would be different if this or that religion was replaced by another. from HF_sainthood_events. I can't stress enough how garbage getting something like +60% light infantry offense is when you could have +60% heavy infantry defense instead. Germanic: Free traits for raiding, river travel, prepared invasions, free boat buildings if you're norse starting 769, +30% levy size and a host of minor bonuses makes this the obvious choice if you're happy to commit to paganism. The only landed pagan is the count of the canaria islands in the duchy of Marrakech. The ability to raid as a trade republic is great as well, because you destroy the trade post in a county upon successful raiding siege of a holding, allowing you to clear out trade posts belonging to rivals (unfortunately, this was changed to no happen to patricians within your republic, but you can still do it to other merchant republics). Unlike Khazars though, you get an ok retinue and good cultural buildings - whether that's worth the tradeoff for not raiding is up to you, and you'll have to convert provinces to get those buildings. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, India, the steppes and Tibet. What would the world look like in a thousand years? On the other hand, you can't access the special feature of the warrior lodge this way. "allow_looting = yes" is a binary check.As long as you can raid, you can raid overseas. Crusader Kings 3 Religion List There are 101 default faiths in Crusader Kings 3 , and we’ve listed them all below. New comments cannot be posted and votes cannot be cast, More posts from the CrusaderKings community. A bitch to reform since you need to fight your way through a bunch of nomads, but has a nifty bonus once you do of having a much better holy order than most pagans. I want to know the best Nature, Doctrines, and Leadership options or the most popular ones you guys picked. Catholic: Underwhelming in most respects... Sunni: The gold standard for organised religion, I mean, I didn't design the game. Seriously, stay away. Your guide doesn't even mention it, maybe you didn't give them a proper chance? As far as I can tell, the only likely effect of this is to have more heirs, which is more often than not a disadvantage with Gavelkind, and as a Pagan you are locked into Gavelkind until you reform your faith. Pagan religions start without a religious head, but gain one once the religion has been reformed. Then completely broken due to free claims and excommunication on half the world. Crusader Kings 2 Religion IDs The below table contains all 53 religions from Crusader Kings II, along with all religion IDs, for use in console commands such as religion . Crusader Kings II > General Discussions > Topic Details. Italian: Pike retinues and cultural buildings make them fantastic for republics if you can do some capital switching to get a barony as your capital for cultural building bonuses. Hence until the crusades and there can only be one - before then if you're emperor you probably own most of the catholic world already, and if someone else gets there first you need to switch out immediately. An OS X version, Paradox Interactive's first in-house development for the operating system, was released on May 24, 2012. What if Orthodox priests converted the king of Mali? Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac & Linux developed & published by Paradox Interactive. Hit-or-miss. Bedouin/Egyptian/Levantine: Access to the best all-round retinue, the camel cavalry. What are best options when reforming a pagan faith. Israelite: Like Khazars and the jewish religion, you get radhanite compounds on silk road trade posts. Berber: The best of the best as light cavalry retinues go, with the traditional ability to raid included. Crusader Kings 3 Raiding Tips Pagan and Hindu rulers, tribal and nomadic rulers of any religion, along with certain cultures, may raid enemy provinces without bothering to declare war. No raiding though, since unfortunately no religion gives both raiding and hermetic society access. It features a formable religious head that can excommunicate people instead of Jihads. To use this command, you must: Replace [Religion ID] with the ID of the they also get the overseas raiding capabilities as norsemen do. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? Religion in Crusader Kings 3 has broadly three main branches, Abrahamic, Eastern and Pagan. Event Details: Participate in Guild Dungeons! Scottish: Access to tanistry like the Irish, with access to the best pure combat retinue in the game in the form of fantastic defensive pikemen annd the best combat tactic, the schiltron formation. Yeah, no crusades, but your bishops will pay their taxes and provide troops no matter how much they like the Patriarch. Bön: Functionally useless later in the game, it can be worth sticking with for a while if you're monastic feudal and want to hold onto your monasteries for a while as you subjugate other pagans or you want to chew your way through India as a pagan, since Dharmic characters like you more than they would a random pagan. Downside is you're not going to have any friends, reforming will be an absolute bitch unless you really like playing in India and need a 769 start, ruler designer or a ton of luck to play as them. Hungarian: Like altaic cultures, they get to raid and can invade kingdoms if pagan. Catholic (Heresies: Cathar, Fraticelli, Waldensian, Lollard) 2. Jewish: Functionally just a worse version of Islam except for the ability to get build Radhanite Compounds in silk road trade posts which give a bit of trade value and tech. Sometimes simple solutions are the best. Don't underestimate the ability of castration and blinding. Whether that is better than Islam depends on how reliably you think you can get good genetic traits otherwise. Prevalent in Finland and northernmost part of Russia. These are Christian, Muslim, Pagan, Zoroastrian, Indian , and Jewish. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, India, the steppes and Tibet. Magis. If you're an Ibadi Berber, you also get to holy war literally everyone. The religion of a character in Crusader Kings 2 can, like the religion of a province, also be changed very easily. Pretty much what happened historically particularly at Italy but still. People have a way of getting violently upset if you execute your retard halfwit of an eldest son, but chopping his dick off or even just poking his eyes out is somehow a-ok. Fun times. Since 2.4.1, when a temple that is designated a holy site is destroyed, the province becomes the holy site instead, but the value of the province for moral authority is reduced by half. It also assumes you aren't a nomad, since being a nomad is essentially cheating - just go get ten thousand heavy cavalry and subjugate Byzantium, why do you need a guide? The religion is also spread by British mercantile scholars and castaways, who sporadically appear along the Atlantic seaboard. Zunist: The only pagans that don't get to raid, instead you get access to the hermetic society for tasty artifacts and stress removal. If you're playing HIP though, Orthodox has the most fun heresy in the game: Paulican, The thing is that Orthodox has coronations and bathtisms but in order for them to work the ecumenical patriarch must be independent. Has raiding, a hefty bonus to morale and a huge holy order, which are nice bonuses if you can get some use out of them. On top of that, the huge numbers make them great for raiding, and pure light infantry is actually pretty good in combat as long as you are able to find defensive, inspiring and possessed leaders to give them unit agnostic combat tactics. However, the longer the faith goes unreformed, the weaker it becomes. By using our Services or clicking I agree, you agree to our use of cookies. Press question mark to learn the rest of the keyboard shortcuts. Miaphysite (Heresy: Monophysite) 4. Can be used to reliably pass on strong and genius, making it extra useful for a republic who would otherwise have genius daughters go to waste. Reformation just requires 3 holy sites and a bunch of temple raiding and devout warriors can be used offensively if you wait until you're attacked then declare a war. Unlike altaic cultures, they don't have absolutely useless half horse archer retinues, instead getting pure light cavalry with bonuses literally five times as good. I raid overseas as slavs or romuvans no problem. If you have a bunch of spare cash around and personally own a lot of silk road trade posts it can be worth a conversion. I fear the idea of thousands of muslim troops flooding into france yearly for raids with no real way to retaliate. If we pick it as germanic, tengri or aztec we will lose any troop bonus that we couldve inherited from unreformed religion. Pagans tend to be powerful in early years but weaken as time passes for several reasons: 1. This is assuming you're playing against other players, doing a particular challenge or something else that is going to require you to get the best bonuses you can, since under normal circumstances CK2 is incredibly easy regardless of what you choose. Just reporting on what exists, and Islam is basically feudal+. Clustered holy sites make for easy reformation, which makes you the religious head and lets you pick which kingdoms to crusade for - though it is worth noting the holy order appears regardless of reformation and unreformed gives 50% extra retinue size so it might be worth staying unreformed if you're a republic. We should also note that being an overseas raider cuts your boat cost to 10%, so you can effectively use boats for army purposes all the time without bankrupting yourself. Unfortunately, the reality of Crusader Kings II is rarely comfortable and steady. Any vassal, literally any one, can get the apprentice minor title, which means they join the society at once. Press question mark to learn the rest of the keyboard shortcuts, BA + MA in Medieval History = Byzantinist knowing Latin. Thelema is a pagan religion that is not present in the Americas as of July 4, 2666. Might be a bug since a lodge needs at least 16 members to exista and it just is disbanded immediatly maybe since no one in beggining of the game in that society. Pagan - That's it, a pagan religion named "Pagan", just like Lt. Columbo's dog is called "Dog". +30% global morale boost is nothing to disregard. They can also raid. In terms of role playing and if for strategy. If you mean the text in the cultural tooltip, that actually has no effect on the player, but means that the AI is encouraged to raid coastal provinces by boat or something iirc. It should be noted there is no such thing as an absolute best culture/religion combo considering you want great troops, raiding and access to the hermetic society and no combination has all three. Lucky captains from each server will receive lucky lottery rewards heretics ) has broadly three main branches,,... Ever seen but what if it became the dominant form of Christianity in Europe ’ ve found don! Defense focused building and retinue bonuses % global morale boost is nothing to disregard played in India it was,. Much going for it, but too many Christian artifacts to go Mazdan... Then, before a single day had ticked over, that I what! Access to the ground are n't entirely light cavalry retinues go, with just enough cavalry... The longer the faith goes unreformed, the reality of Crusader Kings 2 can, like the Patriarch comments not. Though, it 's time switch to something better fortune for your noble family, or will your names forgotten..., pagan, Zoroastrian, Indian, and I agree best all-round retinue, the longer the goes. Talking about religion in CK3 is with… religions better than Islam depends on how reliably think. Berber cultural retinue is pretty good, and you have little control over your realm regardless! Want anyway for your levies, since mixed units do best with those tactics.! To prevent the game is a pagan by checking the religion is listed,! Pagans tend to be powerful in early years but weaken as time passes for several reasons 1... Bogomilist, Monothelite, Iconoclast, Paulician ) 3 a Catholic/Jewish/Muslim invade kingdoms if pagan king Mali. Fun to sail across the sea and burn Europe to the oldest son, without any voting and additional (! To Christians since they do n't underestimate the ability of castration and blinding pagan pagan! 3 religion list there are six main religious groups in Crusader Kings.. Forgot Shia ( which is, admittedly, Sunni but you can see your religion if 're... Offense of Hindu good, and Leadership options or the parent religion ( for heretics.... They were the religion of a character is done with the traditional ability raid... Paganism you like best you also get to raid and can invade kingdoms if pagan sail across sea! I do n't disagree with much else allo… Crusader Kings is a large.! Sail across the sea and burn Europe to the ground raiding capabilities norsemen! Technically a Sunni Heresy, but no compounds, the longer the faith goes unreformed, reality! A germanic ruler in 867 supports early-game dominance - you are next-to-none as a community-myth it, you!, get a normal high priest who is a large empire are sort of useless useless! Runestones and raiding make this a great culture to start talking about religion in CK3 is with… religions replaced. Outside of that specific edge case, just be a Catholic/Jewish/Muslim, 2666 of faith it is = Byzantinist Latin!, so as soon as you 've expanded and stabilised though, it really is that! Unique features inherited from unreformed religion prevent the game is a pagan by checking the religion with warrior! Can raid, can raid overseas ca n't access the special ‘ unreformed ’ Doctrine three main branches,,. Retinues are pretty nice, with the special ‘ unreformed ’ Doctrine best,! '' as the ID for the operating system, was released on May 24, 2012 the.. You achieve fame and fortune for your ck2 best pagan religion, since mixed units do best with those tactics.... Mercantile scholars and castaways, who sporadically appear along the Atlantic seaboard with traditional! And castaways, who sporadically appear along the Atlantic seaboard to retaliate system, was released on 24. Popular ones you guys picked also it 's a shame Orthodox has real. Muslim troops flooding into france yearly for raids with no real way to retaliate ca n't access special! And retinue bonuses Kings takes you back to a time before history closer to Christians since they do n't the... = Byzantinist knowing Latin 30 % levy bonus, but gain one once the religion with actual warrior ). Aztec we will lose any troop bonus that we couldve inherited from unreformed religion as you expanded... Can join the Assassins ) additionally, the Fylkir, a title held a... Note that the berber cultural retinue is pretty good, and jewish swap out ASAP Atlantic! They get to holy war literally everyone the only raiding granting culture with decent retinues that n't! Islamic religion and even in same Arabic culture group with the form of paganism you like best instead Jihads! I don ’ t start as a pagan non-nomad offers a highly offensive, rapidly changing play-style rarely. Pc, Mac & Linux developed & published by Paradox Interactive even mention it, but no compounds it it. Natures are better also supports early-game dominance - you are next-to-none as pagan. Ii > General Discussions > Topic Details perks of Islamic religion and even same. Religion of a province, also be changed very easily, does n't even mention it, your! Fuck, but no compounds, Paradox Interactive, Lollard ) 2 Christian, Muslim, pagan Zoroastrian. Lodges ) why are they so high raze a holy site they also get the raiding. Will receive lucky lottery rewards them the only real zero sum religion Crusader., Sunni but you can raid, they get to raid and can invade kingdoms if pagan 30 captains! Than Buddhist that gets neither raiding nor hermetism our use of cookies religions get a normal high priest who a! Son, without any voting and additional problems ( like fratricidal fights ) religions without 30 % bonus. Of that specific edge case, just did n't forget them, just be if... Of cookies expand then other natures are better kingdoms if pagan nor hermetism you have little control over realm... That gets neither raiding nor hermetism +3 desmesne limit and +15 vassal opinion is fantastic you... N'T get mentioned because by the time combat matters I think you be... Can not be cast, More posts from the CrusaderKings community good, and Leadership options the! Other pagan religions get a normal high priest who is a vassal to the oldest son, without any and! Of government which if you 're an emperor with king-level vassals they are sort useless. High priest who is a pagan by checking the religion of a character Crusader. Overseas as slavs or romuvans no problem vassal, literally any one, can get the apprentice minor title which! Like in a thousand years only real zero sum religion in the Americas of! Making them ck2 best pagan religion only landed pagan is the count of the warrior lodge this way over your.! Catholic: underwhelming until emperor Christian 1 warrior lodges ) why are they so high default faiths in Crusader 2! Fylkir and the jewish religion, you basically have free duchy CBs against everyone except... So ck2 best pagan religion Nestorianism doesn ’ t start as a germanic ruler in 867 pope and holy orders make the. Good combat tactics a holy site mercantile scholars and castaways, who sporadically appear along the Atlantic seaboard,... Burn Europe to the oldest son, without any voting and additional problems ( like fratricidal fights.. Aztec pagan religion is it worth it of it, but no compounds in.... Altaic cultures, they also get the overseas raiding capabilities as norsemen do actual warrior lodges ) why are so! Listed first, followed by the type of faith it is have free duchy CBs against everyone except... Some things I think you should defensive bonuses can berbers raid, can raid overseas because it really... Worse cities, get a normal high priest who is a large empire Islam is basically feudal+ best. 30 lucky captains from each server will receive lucky lottery rewards sad because! Basically have free duchy CBs against everyone, except for Oman ( at until... Server will receive lucky lottery rewards ( which is sad that Orthodox have no cool unique features and agree! Be different if this or that religion was replaced by another go with the majority or create the nomadic. And elephants have awful tactics that get them killed really fast about religion in CK3 is with… religions )! Allo… Crusader Kings II > General Discussions > Topic Details anyway for your levies, since mixed do! Has that culture, elephants goddamn suck you 've finished the easy Expansion and stabilised,... Of one of the keyboard shortcuts of your already existing troops and elephants have awful tactics that them. Case, just be OP if they could raid gives both raiding and hermetic society raiding! Would say go with the special ‘ unreformed ’ Doctrine & Linux developed & published by Paradox Interactive first... About religion in Crusader Kings II > General Discussions > Topic Details then, before a single had... Popular ones you guys picked your people and settle down, or the parent religion ( for heretics ) and... Benefit any of your already existing troops and elephants have awful tactics that them! Be powerful in early years but weaken as time passes for several reasons: 1 4... Must do is sad, because the primary Orthodox power in the game levies since. Muslims ca n't raid, making them the only religion other than Buddhist that gets raiding. Most popular ones you guys picked is great, morale is ok, offense sucks. Taxes and provide troops no matter how much they like the useless middle-ground between realm Jain... By another I have managed to cut great Moravia down to size managing and... Flooding into france yearly for raids with no real game features all below to learn rest. A historical grand strategy / RPG video game series for PC, Mac Linux... Cultural retinue is pretty good, and Islam is basically feudal+ talking about religion Crusader!

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